How would you show that a vector is normal to a plane in 3D space?

There are 2 main methods for finding a normal vector.

  1. If you know two vectors that lie in the plane e.g. (a,b,c) and (d,e,f), we can find a normal vector by calculating the vector/cross product of (a,b,c) and (d,e,f). This works because the vector product produces a new vector perpendicular to both your starting vectors, so it must be at right angles to the plane.

  2. If on the other hand you know the Cartesian equation of a plane, which looks like (ax)+(by)+(cz)=0, then the vector (a,b,c) is a normal vector!

FK
Answered by Fionn K. Maths tutor

24466 Views

See similar Maths A Level tutors

Related Maths A Level answers

All answers ▸

How does finding the gradient of a line and the area under a graph relate to real world problems?


Solve e^x-6e^-x=1


What is the chain rule, product rule and quotient rule and when do I use them?


Solving harder exponential equations, e.g. 5/[exp(x) + 6exp(-x)] - 1 = 0 . CORE MATHS.


We're here to help

contact us iconContact ustelephone icon+44 (0) 203 773 6020
Facebook logoInstagram logoLinkedIn logo

MyTutor is part of the IXL family of brands:

© 2025 by IXL Learning